This is a press release posted in addition to our usual editorial content. Electronic Arts is continuing its efforts to ensure that video games can be enjoyed by as many people as possible by pledging 23 more patents to its industry-first accessibility patent pledge, an initiative that makes accessibility tools and technologies …
Read More »Playdemic founders Paul Gouge and Alex Rigby are opening a new studio, ForthStar Games
Paul Gouge and Alex Rigby have announced that they’re opening a new mobile free-to-play game studio
Read More »Plants vs Zombies will return to its roots with a third entry arriving on mobile in 2024
PopCap Studios has announced a brand new Plants vs Zombies mobile game
Read More »A new game studio called Moon Rover Games is opening in Stockholm
A group of former EA and Ubisoft staff members are opening a studio called Moon Rover Games in Stockholm, Sweden. Moon Rover hopes to create immersive cooperative games set in never before seen worlds, with a focus on original intellectual properties and players sharing ‘their own unexpected gameplay moments and …
Read More »EA has added six more patents to its accessibility pledge
Electronic Arts (EA) has announced that six more patents have been added to its accessibility patent pledge
Read More »GRID Legends releases story expansion DLC Rise of Ravenwest
Codemasters and EA have released a story expansion for GRID Legends
Read More »“Mr. Battlefield” Lars Gustavsson is leaving EA DICE
Lars Gustavsson is leaving Battlefield developer DICE after 20 years
Read More »FIFA 23 will not include Russian teams
Electronic Arts has announced that FIFA 23 will not include any teams from Russia, due to their ongoing invasion of Ukraine
Read More »Rolling with DICE: A chat with Rebecka Coutaz
Vince Pavey chats to Rebecka Coutaz about the Battlefield studio’s legacy and what it’s been like since she took command of the studio back in November
Read More »EA patents using player data to generate in-game content
EA has filed a patent that could see personal data used to procedurally generate new experiences for its players
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