In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »Final Boss: Lick PR’s Kat Osman: “If we’d stopped to take in what had happened at the time, I think we’d probably be in some sort of padded room by now.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Kat Osman, team director at Lick PR.
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