Tandem Events has announced the first speakers for the 2023 Develop:Brighton conference
Read More »The March issue of MCV/DEVELOP is online now! Featuring Savvy Games Group, Hooded Horse, the winners of the Women in Games Awards, YRS TRULY, and PR insights from Renaissance’s Stefano Petrullo
Read insights from Hooded Horse, Savvy Games, Renaissance YRS TRULY, Room 8, Modulate and more in the FREE March issue of MCV/DEVELOP!
Read More »Final Boss: Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Read More »Povilas Svetovas, QA engineer at Nordcurrent on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Neil Soane, UK MD for Quantic Lab on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »MCV/DEVELOP Award categories explained: Studios & Publishing
For this year's MCV/DEVELOP Awards we want to celebrate the UK studios and publishers that go above and beyond the duty to make great games.
Read More »Critical Path: March 2023 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar for March 2023
Read More »Tarek Nijmeh, global QA director at PTW on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »MCV/DEVELOP Award categories explained: Development Essentials
Let's look at the MCV/DEVELOP Award category that celebrates those essential resource partnerships that can make all the difference to the success of a game.
Read More »