Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »GAME OVER: July 2022
Nintendo acquired Tokyo’s Dynamo Pictures in July
Read More »Q&A: Colin Macdonald, director of Games Jobs Live on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »GAME OVER: June 2022
Summer Game Fest took over E3’s old spot once again in June
Read More »The Raptor Factor – Rana Rahman on B2B comms for games industry and media brands
Hatched during lockdown, Raptor PR has quickly found its happy hunting ground in B2B comms for games industry and media brands. Richie Shoemaker speaks to founder Rana Rahman about what the agency might get its teeth into next
Read More »GAME OVER: May 2022
Electronic Arts and football’s world governing body properly went their separate ways in May
Read More »Q&A: Testronic’s Tudor Costea on why player support is not the same as customer service
Tudor Costea is the player support delivery manager at Testronic. MCV sat down with him to ask about the key differences between traditional customer service and player support – and how studios can improve their player support strategies
Read More »GAME OVER: April 2022
Unreal Engine 5 officially launched for developers not working on Fortnite in April
Read More »Q&A: Jeff Collins on Unity Gaming Services
Vince Pavey spoke to Jeff Collins, senior vice president of engineering at Unity Technologies about the UGS vision for the future of cross-play, and how the company are making it happen
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Ukie’s Dom Shaw
Amiqus’ Business Manager Liz Prince speaks to Dom Shaw, EDI coordinator at Ukie who also leads #RaiseTheGame, about the recent Access November initiative
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