Find out more at the OKRE Development Rooms, ‘Urban Worlds: Lives and Landscapes’, at 4pm GMT on Wednesday 27 January 2021
Read More »Opera acquires YoYo Games and GameMaker Studio for $10m
The engine is responsible for breakout indie hits such as Spelunky, Undertale, Hotline Miami, Hyper Light Drifter and Nidhogg, among many more
Read More »[From the industry] Yorkshire Games Festival 2021: programme of online activities announced
This year’s festival will look different to previous editions with an online programme of activities to account for the latest COVID-19 guidelines
Read More »More remote teams, working across multiple time zones, delivering titles for streaming platforms – how devs see the games of this new decade
New survey helps us to see where the biggest areas for change are likely to fall over the next ten years [Created in association with Perforce]
Read More »65% of North Americans now play mobile games – up 12% in a year
Average number of hours played and revenues also well up
Read More »CD Projekt Red’s Iwinski apologises and gives limited insight into Cyberpunk 2077 launch issues
Streaming in data for the dense open world city is the key culprit
Read More »Ubisoft’s Massive Entertainment to make Star Wars title – ending EA’s exclusive deal
Open world game looks to be very early in development
Read More »Facebook Gaming and ‘game show formats’ are the big winners in streaming’s big year
Twitch of course reigns supreme with a record-setting 17bn hours viewed
Read More »Microsoft has finally added language support information to the Xbox Store
Positive move is the first step but more are needed
Read More »Epic acquires RAD Game Tools – including Oodle Kraken compression
Kraken codec is natively supported by PS5 hardware
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