In a pioneering move for public consultation, Lewisham Shopping Centre will this weekend (11th May, 10am-5pm and 12th May, 11am-4pm) be transformed into the world of Fortnite, as part of a ground-breaking initiative to engage with the community in Lewisham. As part of Landsec’s ongoing commitment to inclusive and innovative public consultation, …
Read More »[From the industry] PTW expands partnership with Imaginarium Studios to open mocap studio at SIDE London
PTW, a leading enterprise games services company that provides technical and creative solutions to numerous developers and studios globally, announced an expansion to its partnership with Imaginarium Studios, opening a cutting-edge motion capture studio at PTW’s SIDE London. Through PTW’s strategic partnership with performance capture and virtual production company Imaginarium Studios, and …
Read More »PR Panel 2024: Danielle Woodyatt, Outrageous PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »[From the industry] NG24 Spring: More than 150 Speakers confirmed
While the 20 year anniversary edition of Nordic Game, NG24 Spring on 21-24 May in Malmö, Sweden, is getting closer, the organisers announced that more than 150 speakers are now lined up for the show. Some of the profiles have already been presented and many more will be added here in the coming days, leading up to …
Read More »Final Boss: Susan Burns, Head of Studio at Skyhook Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Susan Burns, Head of Studio at Skyhook Games. Skyhook is synonymous with Lawn Mowing Simulator. Tell us something we don’t know about the studio? For those that aren’t aware, Skyhook Games offer full …
Read More »Accessibility podcast Ctrl, Alt, Access coming next week
Unless you’re familiar with the excellent Access-Ability blog and newsletter, you may not have heard that there’s a new podcast on the way. Called Ctrl, Alt, Access and hosted by accessibility advocates LauraKBuzz and Arevya, the twice-monthly show aims to shine even more light on gaming accessibility issues than the …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communications. It's about finding the right balance between technology and good old-fashioned human interaction."
Read More »[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit
The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial opportunity for gaming industry players to navigate challenges and capitalize on emerging opportunities. Featuring keynotes, panels, and networking, this event aims to equip attendees with actionable strategies for sustainable growth, leveraging technology, funding, resilience, and community collaboration. …
Read More »[From the Industry] Skybound Entertainment continues executive hiring streak with Chief Financial Officer and Head of Consumer Strategy positions added
Gregg Sulak (Wondery) joins as CFO and Will Kassoy (Omaze) to lead Consumer Strategy
Read More »[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit
TIGA, the trade association representing the UK video games industry, has today presented an ambitious 10-point 2024 Manifesto that outlines proposals that will enable the sector to achieve its potential and support economic growth across the UK. Key elements include launching a new Independent Games Tax Credit, a new National Games Accelerator, …
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