Tag Archives: MCV Newsletter

[From the industry] Lewisham Shopping Centre enters Fortnite: Landsec’s creative approach to public consultation

In a pioneering move for public consultation, Lewisham Shopping Centre will this weekend (11th May, 10am-5pm and 12th May, 11am-4pm) be transformed into the world of Fortnite, as part of a ground-breaking initiative to engage with the community in Lewisham. As part of Landsec’s ongoing commitment to inclusive and innovative public consultation, …

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[From the industry] PTW expands partnership with Imaginarium Studios to open mocap studio at SIDE London

PTW, a leading enterprise games services company that provides technical and creative solutions to numerous developers and studios globally, announced an expansion to its partnership with Imaginarium Studios, opening a cutting-edge motion capture studio at PTW’s SIDE London. Through PTW’s strategic partnership with performance capture and virtual production company Imaginarium Studios, and …

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PR Panel 2024: Danielle Woodyatt, Outrageous PR

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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[From the industry] NG24 Spring: More than 150 Speakers confirmed

While the 20 year anniversary edition of Nordic Game, NG24 Spring on 21-24 May in Malmö, Sweden, is getting closer, the organisers announced that more than 150 speakers are now lined up for the show. Some of the profiles have already been presented and many more will be added here in the coming days, leading up to …

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Final Boss: Susan Burns, Head of Studio at Skyhook Games

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Susan Burns, Head of Studio at Skyhook Games. Skyhook is synonymous with Lawn Mowing Simulator. Tell us something we don’t know about the studio? For those that aren’t aware, Skyhook Games offer full …

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Accessibility podcast Ctrl, Alt, Access coming next week

Unless you’re familiar with the excellent Access-Ability blog and newsletter, you may not have heard that there’s a new podcast on the way. Called Ctrl, Alt, Access and hosted by accessibility advocates LauraKBuzz and Arevya, the twice-monthly show aims to shine even more light on gaming accessibility issues than the …

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[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit

The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial opportunity for gaming industry players to navigate challenges and capitalize on emerging opportunities. Featuring keynotes, panels, and networking, this event aims to equip attendees with actionable strategies for sustainable growth, leveraging technology, funding, resilience, and community collaboration. …

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[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit

TIGA, the trade association representing the UK video games industry, has today presented an ambitious 10-point 2024 Manifesto that outlines proposals that will enable the sector to achieve its potential and support economic growth across the UK. Key elements include launching a new Independent Games Tax Credit, a new National Games Accelerator, …

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