Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Caroline Marchal, CEO and creative director of INTERIOR/NIGHT
Read More »Recruiter Hotseat – Liz Dollin, senior HR manager at Hangar 13
Liz Dollin, senior HR manager at Hangar 13, tells us about the diverse studio and how it encourages people to be authentic and comfortable
Read More »Rising Star – Hui Yun Tay, transfer and asset coordinator at Liquid Violet
Hui Yun Tay, transfer and asset coordinator at Liquid Violet, tells us about being persistent and passionate in a job where communication is super important
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Autistica’s Giorgia Molinari
With April representing World Autism Month, Amiqus’ Liz Prince spoke with Giorgia Molinari, the new head of corporate and games partnerships at Autistica
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More »Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
With the MCV Women in Games Awards having taken place earlier this month, Amiqus Business Manager takes a look at why women-only celebrations are still super important
Read More »Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
Andy Driver, talent acquisition manager at XR Games explains what it’s like being in recruitment at the VR studio, as well as what they’re looking for
Read More »Rising Star – Toby Pearce, senior account executive at Bastion
Toby Pearce, senior account executive at Bastion, tells us about his journey from British Airways to one of the biggest gaming agencies around
Read More »Final Boss: Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Read More »Recruiter Hotseat – Anna Donaldson, HR manager at 10:10 Games
Anna Donaldson tells us about 10:10 Games, and how everything they do is based around the needs of their team
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