Following the translation of its retro-inspired card game Boss Monster into the world of VR, co-founder of tabletop publisher Brotherwise Games Chris O'Neal explains what the increasing collision between virtual and physical titles means for both gaming worlds
Read More »The Foundry launches Cara VR toolset
Nuke firm creates plug-in for 360-degree video content in virtual reality titles
Read More »Oculus Rift exclusives come to HTC Vive thanks to unofficial patch
LibreVR plug-in ‘reimplements functions from the Oculus runtime and translates them to OpenVR calls’
Read More »Transforming Dungeons & Dragons, Boss Monster and chess from physical to virtual reality
Bruce Wooden, head of developer and community relations at AltspaceVR, tells Develop how his team translated tabletop hits to the virtual space and explains why wearing a headset can be a highly social experience
Read More »‘Don’t put a machine gun in granny’s hands’: Taking VR to the mainstream
Resolution Games’ Tommy Palm discusses what virtual reality can learn from the mobile market and Wii Sports
Read More »LeapMotion demonstrates Orion hand tracking for VR
Technology firm working with headset manufacturers to embed combination of software and hardware into VR devices
Read More »Oculus’ Palmer Luckey to be sued for breach of contract
VR firm's founder accused of using information gained at Total Recall Technologies to accelerate development of Rift headset
Read More »X-Wing and Crysis devs open new studio
Impeller Studios working on virtual reality title powered by Autodesk’s new Stingray game engine
Read More »Getting to grips with UltraHaptics
A new technology that lets players feel and interact with shapes and textures made from thin air is ready to help game designers make their worlds more tangible
Read More ȣ25 virtual reality headset arriving next month
Mobile specialist Archos says device will work across Android, iOS and Windows Phone
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