"It will be the first time that international games companies of all sizes can come together to discover how they can make a positive impact on the climate crisis"
Read More »1 in 5 parents agree that video games have helped with their child’s education and schooling in lockdown, says report
30 per cent of players say video games have helped them feel happier, less anxious and less isolated during lockdown
Read More »European trade association says consoles are top platform by revenue in €21.6bn EU market
More than half of Europeans aged 6-64 play video games
Read More »85% of parents have agreements with their children about in-game spending
"We are delighted to see that parental involvement in children’s in-game spending is increasing"
Read More »Esports devs, publishers and ‘sector leaders’ unite to form new esports stakeholder group, ISFE
New organisation wants to "grow the potential of esports"
Read More »Games industry meets WHO to challenge ‘gaming disorder’ claims
"We hope that through continued dialogue the WHO will reconsider the mounting evidence put before them"
Read More »Pan-European digital sales data is finally here – see what’s selling big on PSN, Xbox and Steam
Retail data isn't yet complete, but for the first time we can see what European gamers are buying online
Read More »AESVI Italian games market 2017 breakdown – top sellers, total value, hardware sold and more
Annual data roundup based on new methodology by the ISFE
Read More »Bethesda, Konami and Nintendo won’t play with new European digital charts
Chart rolls out of beta in France and is coming to UK in early 2019
Read More »Free games now account for half of the European games market
New data from Ipsos Media CT and ISFE suggests that free-to-play games accounted for half of the European games market in the last 12 months. By half of the market, that means that F2P accounted for around 50 per cent of titles acquired in the period. It also claims that …
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