"We're looking forward to bringing cutting-edge audio software technology to gamers everywhere"
Read More »Cord Worldwide and Laced Records: Helping bring music to your game — and your game to vinyl
We talk to the games music experts behind Cord Worldwide and Laced Records, Alastair Lindsay and Danny Kelleher, about how to choose the music for your game and how the digital shift in games plus game consumers’ need to collect has made the future of vinyls (very) bright
Read More »Heard About: Robinson The Journey
John Broomhall talks with Simon Pressey about developing sound, dialogue and music for the flagship VR title from Crytek
Read More »Razer acquires movie sound giants THX
Razer nabs majority of THX assets and all of its staff for undisclosed sum
Read More »Audiokinectic launches outsourcing network to pair up devs and audio experts
Audio designers, firms and educational partners required to pass Wwise-101 to be listed in the Creators Directory
Read More »Unity Focus: A journey into sound with Beat the Game
Worm is building a unique remix of point-and-click adventures and techno music. Founder and art director Cemre Ozkurt gets into the rhythm
Read More »Develop’s Top Tips: Audio design
Masters of soundscapes speak out on how to make your game’s audio music to players’ ears
Read More »Troy Baker: ‘Good games are worth more than money to voice actors’
Uncharted 4, Metal Gear Solid V and BioShock Infinite performer urges cash-strapped creators to ‘get creative’ about how to entice big-name actors to their project
Read More »Sound Thinking: CDPR, Supermassive, DICE and Coldwood reveal how to perfect your audio design
Often considered as inferior to visual flair by developers, quality audio design is just as important to delivering an engaging virtual experience. We ask aural authorities for their advice
Read More »Facebook acquires VR audio firm Two Big Ears, releases Spatial Workstation for free
Suite of tools for authoring 3D and 360-degree sound rebranded as Facebook 360 Spatial Workstation
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