Our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe rolls on. Today's target: Venom Games...
Read More »[From the industry] Video Game Development and Services Company PTW Opens Studio in Charleston, South Carolina
This is a press release posted in addition to our usual editorial content. PTW, a global game develo…
[From the industry] Here are the winners of the TIGA Awards 2024!
This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Indus…
MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the in…
[From the industry] GAMM, the biggest video game museum in Italy, is now open to the public
GAMM - Game Museum has now opened to the public in the historical center of Rome at Piazza della Rep…
[From the industry] Jingle Jam 2024 begins with over £750,000 raised on Night One, as best-ever Games Collection revealed
Jingle Jam 2024 began on December 1, 2024, with the fundraising spectacle raising more than £750,000…
Casual game devs to share sales data
PopCap and the IGDA have masterminded an important deal between key downloadable casual games studios that sees sales data shared across the industry for the first time.
Read More »SOE’s $1.87m virtual item drive
Sony Online Entertainment, developer and publisher of MMOs including EverQuest, has released a white paper revealing that it's software handled $1.87m in virtual item sales last year.
Read More »Remedy reveals Alan Wake production secrets
Finnish studio Remedy has offered a glimpse into the production of its Microsoft-exclusive game Alan Wake, revealing that just 30 people are working on the 360 and Vista title.
Read More »Changes for WB’s development team
Warner Bros Interactive has seen through some key changes to its senior personnel, as Monolith CEO Samantha Ryan steps up to become SVP of development and production, replacing former boss Jason Hall who is leaving to focus on his own company.
Read More »Studio Profile: Stainless Games
Continuing our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe, today we look at Stainless Games...
Read More »New York welcomes new casual games studio
The casual games sector has been given another boost via the founding of a new studio based in New York, called Rebel Monkey.
Read More »â??The way games are produced needs to changeâ??
EXCLUSIVE Q&A: In this Developmag.com interview, Games That Matter co-founder Hannes Seifert tells us why the former Rockstar Vienna team has chosen the long-discussed ‘Hollywood Model’ for its new business – and why he thinks they can make it work.
Read More »Slam gives Vista some Spin
Some questions still remain as to how soon Microsoft's recently launched Vista OS will deliver as a games platform, but a team from Glasgow already has one answer - it's casual game is one of the first available for the operating system.
Read More »France to offer tax credits for games development
French Parliament has approved a bill granting tax credits for games developers, a move designed to secure and encourage a healthy interactive entertainment sector within the country.
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
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Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles
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How Discord is supporting a generation of developers
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
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When We Made… Cavern of Dreams
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
Read More » -
Issue 999 of MCV/DEVELOP is available to read online right now
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Check out issue 998 of MCV/DEVELOP
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The digital edition of MCV/DEVELOP issue 997 is available now
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees