Called Crush, the game puts a spin on 3D action titles by asking players to ‘crush’ the gameworld into a 2D platformer in order to solve puzzles and the world can then be returned to its original three-dimensional state. The game is due for release some time this Summer.
Sega America’s Scott Steinberg called the game "truly unique" in press materials and despite the typical bluster of that comment, it’s hard not to agree at least in part, given the dearth of new IP-based platform-dedicated PSP titles from publishers that aren’t Sony.
Here’s hoping the game fares better on Sega’s books than Kuju Brighton’s other new IP PSP title, Traxion did on LucasArts – it was confirmed at the start of the year that the developer and Star Wars games publisher had parted ways on a game hotly tipped after its initial announcement at E3 2006.