ERA's chief executive Kim Bayley looks into the impact of the #LetsPlayMay campaign, which promoted gaming as a cross-generational activity, accessible to all, and shone a light on the positive effects of gaming together
Read More »ERA's chief executive Kim Bayley looks into the impact of the #LetsPlayMay campaign, which promoted gaming as a cross-generational activity, accessible to all, and shone a light on the positive effects of gaming together
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