In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »PR Panel 2024: Danielle Woodyatt, Outrageous PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studios, which (often for monetary reasons) rely on innovation and solid gameplay, rather than leaning on inflated budgets"
Read More »PR Panel 2004: Suzanne Panter, Lick PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »Q&A: Dean Barrett from Bastion on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: Mike Hendrixen from Vertigo 6 on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: James Kaye, co-founder of Big Games Machine on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: Rana Rahman from Raptor on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: Dieter Marchsreiter from Marchsreiter Communications on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: Alex Verrey from Embracer Freemode on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »