This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Industry Awards have once again showcased the extraordinary creativity, innovation, and talent within the sector, which gathered at the historic Shoreditch Town Hall for a gala dinner and presentation ceremony on the evening …
Read More »[From the industry] GAMM, the biggest video game museum in Italy, is now open to the public
GAMM - Game Museum has now opened to the public in the historical center of Rome at Piazza della Repubblica
Read More »[From the industry] Secret Sauce: the game agency trying to empower developers and publishers alike
George Willard, 30, and Sophie Atkin, 25, are the latest duo stepping up to the plate to create something new out of the rubble of the games industry layoffs this past year. Secret Sauce is a visibility agency focused on giving tailored support for solo developers, studios, and publishers, whether …
Read More »PR Panel 2024: Stefano Petrullo, Renaissance
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »PR Panel 2024: Danielle Woodyatt, Outrageous PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communications. It's about finding the right balance between technology and good old-fashioned human interaction."
Read More »PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studios, which (often for monetary reasons) rely on innovation and solid gameplay, rather than leaning on inflated budgets"
Read More »PR Panel 2004: Suzanne Panter, Lick PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »Rocket Brands has opened up Skape.gg and Cre8tor to the public
Rocket Brands has announced plans to grow with the public launch of new online gaming community platforms Skape.gg and Cre8tor.
Read More »Network N has acquired a majority share of Roucan Events
The games media group Network N has acquired a majority share of Roucan, the events company behind shows like WASD and the London Developers Conference
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