Tag Archives: MCV Newsletter

[From the industry] Video Game Development and Services Company PTW Opens Studio in Charleston, South Carolina

This is a press release posted in addition to our usual editorial content. PTW, a global game development and services provider for many of the industry’s largest publishers and studios, today announced the opening of its latest studio in Charleston, South Carolina. Its opening makes PTW the first gaming services …

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[From the industry] Here are the winners of the TIGA Awards 2024!

This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Industry Awards have once again showcased the extraordinary creativity, innovation, and talent within the sector, which gathered at the historic Shoreditch Town Hall for a gala dinner and presentation ceremony on the evening …

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[From the industry] Electronic Arts Opens Up 23 More Accessibility Patents for Wider Use and Open-Sources Photosensitivity Analysis Plugin

This is a press release posted in addition to our usual editorial content. Electronic Arts is continuing its efforts to ensure that video games can be enjoyed by as many people as possible by pledging 23 more patents to its industry-first accessibility patent pledge, an initiative that makes accessibility tools and technologies …

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[From the industry] Ukie 2024 Video Games Growth Programme adds Department for Business and Trade and reveals this year’s cohort

Ukie in partnership with Tencent Games is today announcing that the Department for Business and Trade (DBT) is joining the 2024 Video Games Growth Programme as a key partner, highlighting the government’s commitment to supporting growth for British Business. The premier business programme designed to support the UK’s video games …

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[From the industry] Perforce research highlights expanding role of game engines: 50% of responses indicate use beyond gaming

Perforce Software, the devops company for global teams requiring speed, quality, security and governance at scale along the development lifecycle, announces the release of the 2024 State of Game Technology Report. This year’s study, conducted in collaboration with JetBrains — a global software company specializing in the creation of intelligent, …

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[From the industry] Reforged Studios kickstart ambitious growth plans with the acquisition of Ground Shatter and Extra Mile Studios

Reforged Studios are today delighted to reveal the first two of their acquisitions Ground Shatter and Extra Mile Studios, with others to be announced later in the year.  Reforged Studios is a new breed of hybrid developer/publisher that empowers the studios it acquires to continue crafting great games whilst adding …

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[From the industry] Room 8 Group announces strategic partnership with Audiogroup to elevate game development services

Room 8 Group, an end-to-end strategic partner in external game development, announces a new partnership with Audiogroup, a global leader in music and sound services for games and immersive audio, running highly acclaimed brands like Dynamedion, BOOM Library, A Sound Effect, and more. This collaboration aims to enhance the range …

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