Tag Archives: MCV Newsletter

[From the industry] Finalists Announced for Develop:Brighton 2024 Indie Showcase Competition

Event organisers Tandem Events have today announced the ten finalists for the Develop:Brighton 2024 Indie Showcase Competition, kindly sponsored by Team Junkfish, celebrating the best unsigned games from indie developers across the UK and Europe. Each of the ten shortlisted games will be available to play at the Develop:Brighton 2024 …

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Rising Star – Yasmeen Abbas, product manager at Sandsoft

Yasmeen Abbas, product manager at Sandsoft, tells us about being brave, jumping in to learn, and then specialising later How did you break into games? It’s a lovely coincidence! In 2015 I was riding a bus through an area with lots of offices, and a guy who happened to work …

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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames

Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames, talks about the benefits of open information sharing, and how it is an essential part of what they do. What differentiates your studio from other developers? Unsurprisingly, it’s a combination of factors that makes us different. Firstly, we foster open …

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When We Made… Cavern of Dreams

Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work that went into making his retro platformer dreams into a reality  Indie games have paid tribute to classic video game adventures for a long time, although outside of a growing fondness for the boomer shooter, …

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Levelling Up – Guillotine’s Jake Kulkowski

Jake Kulkowski, founder of Guillotine, tells us about setting up an influencer relations agency, and why being in the content trenches is rewarding, rather than just cut throat What is your job role and how would you describe your typical day at work? I’m the founder of Guillotine, a small …

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[From the industry] Jingle Jam announces charity partners for 2024

Jingle Jam has announced the eight partner charities that will benefit from money raised during Jingle Jam 2024.  Building on last year’s success, Jingle Jam 2024 will unite the world’s best games, creators, and their communities for a fortnight of entertainment to raise millions of pounds to help make the …

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[From the industry] Team17 opts for VaultN.com as technical distribution platform

Smart distribution platform VaultN.com is thrilled to announce a strategic partnership with renowned British video game publisher and developer Team17. By partnering with VaultN, Team17 gains access to several key benefits to streamline digital distribution of its product catalogue. With its smart distribution platform, VaultN enables Team17 to efficiently manage …

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Koei Tecmo’s executive vice president Yosuke Hayashi on what’s been happening at the company behind Ninja Gaiden, Dynasty Warriors, Nioh and more

Koei Tecmo is one of the biggest video game companies in Japan, and the games it creates have been popular with players around the world for decades. It is the studio behind classics like Ninja Gaiden, Dynasty Warriors, Fatal Frame and Nobunaga’s Ambition, as well as other more recent RPG …

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[From the industry] CI Games appoint former Tencent Games senior director to spearhead strategic development goals

CI Games has announced the appointment of Tom O’Connor as Senior Vice President of Development. O’Connor’s most recent role was at Tencent Games, where he served as Senior Director of Production. Closely collaborating with studio leadership, he played a pivotal role in the overall strategy and management of its Western …

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[From the industry] 2024 Game Devs of Color Expo tickets now available

Today, Game Devs of Color Expo announced that tickets are now available for purchase for its 2024 online event. The ninth edition of the conference will take place from September 18-21, featuring discussions, panels, interviews, and game announcements from creators of color across the games industry. Online tickets can be …

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