Formation Games, developer of upcoming mobile football ownership game CLUB, today welcomes Ho-Yee Li, Claire Charalambos, Ross Hammond, Dillon Powlett and Poppy Bennett to the studio
Read More »When We Made… Warhammer 40,000: Boltgun
Toby Draper, producer on Warhammer 40,000: Boltgun, tells Space Marine Vince Pavey about Auroch Digital’s intense retro shooter before the pair go on another perilous mission across the galaxy
Read More »Jörg Tittel on why VR is here to stay
With not-one-but-two VR games released this year and a keen eye on the technology to come from Meta and Apple, Jörg Tittel feels questions about the platform’s legitimacy should be consigned to the past. Richie Shoemaker is on board with that
Read More »Space rocks! Michael Schade on the success of Rockfish, and leaving mobile gaming behind
With Everspace 2 coming to console this month, Richie Shoemaker talks to Rockfish co-founder Michael Schade about the studio’s successful space shooter series, leaving mobile gaming behind, ditching crowdfunding and why Game Pass is the place to be
Read More »Duncan Purves and Lee Kirton on putting the 4media group on the map when it comes to video games
Duncan Purves and Lee Kirton talk to Richie Shoemaker about 4media group’s drive to get in2 games and make a difference
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Mastered’s CEO Perri Lewis
Amiqus’ business manager Liz Prince talks to Perri Lewis, CEO of Mastered, about the organisation’s training and mentoring programmes which are helping get grads ‘job ready’, coaching ‘accidental managers’, and supporting those from under-represented groups
Read More »Rising Star – Dora Vasiliou, junior game artist at Dlala Studios
Dora Vasiliou, junior game artist at Dlala Studios, tells us about how she ended up working on Disney Illusion Island, and how working in games has improved her confidence
Read More »Levelling Up – Sledgehammer Games’ Liz Du
Liz Du, senior artist at Sledgehammer Games, tells us about her route into the games industry, and why having a positive and supportive team is crucial
Read More »Recruiter Hotseat – Chris McCarthy, head of recruitment at Third Kind Games
Chris McCarthy, head of recruitment at Third Kind Games tells us about what their people-first studio is like, and what sort of people they’re looking for
Read More »Game Plan: Liquid Crimson at gamescom
Head of communications at Liquid Crimson, Lauran Carter, gives us a heads up on what the award-winning creative studio has planned for Cologne
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