Game industry business news

Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social 

Every issue of MCV/DEVELOP magazine is wrapped up by an industry leader. For the April-May issue we spoke to Rachel Rakowski, global head of gaming at We Are Social  What is your greatest achievement? My greatest personal achievement is succeeding in my mission to become a leader in the gaming …

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Portal is proudly sponsoring this year’s MCV/DEVELOP Awards

The creative marketing agency from down Horsham way – yes, that would be Portal Studio – is thrilled to be among the sponsors of this year’s MCV/DEVELOP Awards. Portal will be our table sponsor and the team apparently has a few surprises planned for those who will be taking their …

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[From the Industry] Just 3 weeks left to enter TIGA UK Games Education Awards 2024!

There are only THREE weeks left to nominate your outstanding students, brilliant lecturers and showcase your institution’s dedication to games education in the TIGA UK Games Education Awards 2024 – Entries close on Monday, June 3rd! Why Enter? National recognition: Gain prestigious recognition for your students, lecturers and programmes on a …

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[From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer

IO INTERACTIVE WELCOMES ULAS KARADEMIR AS NEW CHIEF TECHNOLOGY OFFICER IO Interactive, the independent video game developer and publisher best known for the Hitman and Freedom Fighters franchises, announces today that Ulas Karademir will be joining IOI as its new Chief Technology Officer, reporting to IOI’s CEO, Hakan Abrak. This strategic …

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[From the Industry] Leading Studio and Education Executives Confirmed to present at the TIGA Games Education Conference 2024

Representatives from the UK’s leading studios join educators from games courses to address key challenges including skills, employability and developments in technology TIGA, the trade association representing the UK video games industry, has confirmed the initial speaker line-up for its new Games Education Conference, which will take place on Thursday July …

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[From the Industry] Bulwark: Falconeer Chronicles Free Update out now on Steam

Bulwark: Falconeer Chronicles Free Update out now on Steam Coming soon for Xbox and PlayStation Watford, United Kingdom — May 8, 2024 | Bulwark: Falconeer Chronicles, released a little over a month ago, is already receiving its first free update. The beginning of a colossal roadmap of updates from creator …

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Voting for the MCV/DEVELOP Awards ends Monday – last chance to decide the winners!

The headline pretty much says it all; that if for some bizarre reason you’ve been holding back on voting in this year’s MCV/DEVELOP Awards, time is running out. On Monday, voting will close, the adjudicators will scour the results for anomalous materials, the numbers will be tallied and the order …

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PR Panel 2024: Stefano Petrullo, Renaissance

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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[From the industry] Lewisham Shopping Centre enters Fortnite: Landsec’s creative approach to public consultation

In a pioneering move for public consultation, Lewisham Shopping Centre will this weekend (11th May, 10am-5pm and 12th May, 11am-4pm) be transformed into the world of Fortnite, as part of a ground-breaking initiative to engage with the community in Lewisham. As part of Landsec’s ongoing commitment to inclusive and innovative public consultation, …

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[From the industry] PTW expands partnership with Imaginarium Studios to open mocap studio at SIDE London

PTW, a leading enterprise games services company that provides technical and creative solutions to numerous developers and studios globally, announced an expansion to its partnership with Imaginarium Studios, opening a cutting-edge motion capture studio at PTW’s SIDE London. Through PTW’s strategic partnership with performance capture and virtual production company Imaginarium Studios, and …

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