While the 20 year anniversary edition of Nordic Game, NG24 Spring on 21-24 May in Malmö, Sweden, is getting closer, the organisers announced that more than 150 speakers are now lined up for the show. Some of the profiles have already been presented and many more will be added here in the coming days, leading up to …
Read More »[From the industry] Video Game Development and Services Company PTW Opens Studio in Charleston, South Carolina
This is a press release posted in addition to our usual editorial content. PTW, a global game develo…
[From the industry] Here are the winners of the TIGA Awards 2024!
This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Indus…
MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the in…
[From the industry] GAMM, the biggest video game museum in Italy, is now open to the public
GAMM - Game Museum has now opened to the public in the historical center of Rome at Piazza della Rep…
[From the industry] Jingle Jam 2024 begins with over £750,000 raised on Night One, as best-ever Games Collection revealed
Jingle Jam 2024 began on December 1, 2024, with the fundraising spectacle raising more than £750,000…
Accessibility podcast Ctrl, Alt, Access coming next week
Unless you’re familiar with the excellent Access-Ability blog and newsletter, you may not have heard that there’s a new podcast on the way. Called Ctrl, Alt, Access and hosted by accessibility advocates LauraKBuzz and Arevya, the twice-monthly show aims to shine even more light on gaming accessibility issues than the …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communications. It's about finding the right balance between technology and good old-fashioned human interaction."
Read More »[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit
The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial opportunity for gaming industry players to navigate challenges and capitalize on emerging opportunities. Featuring keynotes, panels, and networking, this event aims to equip attendees with actionable strategies for sustainable growth, leveraging technology, funding, resilience, and community collaboration. …
Read More »[From the Industry] Skybound Entertainment continues executive hiring streak with Chief Financial Officer and Head of Consumer Strategy positions added
Gregg Sulak (Wondery) joins as CFO and Will Kassoy (Omaze) to lead Consumer Strategy
Read More »PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studios, which (often for monetary reasons) rely on innovation and solid gameplay, rather than leaning on inflated budgets"
Read More »[From the industry] Sony Interactive Entertainment’s Shuhei Yoshida and Greg Rice to Keynote Develop:Brighton 2024 as full programme announced
Develop:Brighton organisers Tandem Events have announced the conference’s latest keynote session will see Shuhei Yoshida from Sony Interactive Entertainment (SIE) and Greg Rice share insights from their extensive work with indie video game developers around the world. Tandem has also announced this year’s full conference programme, with more than 100 …
Read More »[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit
TIGA, the trade association representing the UK video games industry, has today presented an ambitious 10-point 2024 Manifesto that outlines proposals that will enable the sector to achieve its potential and support economic growth across the UK. Key elements include launching a new Independent Games Tax Credit, a new National Games Accelerator, …
Read More »[From the industry] Infantry Online revived on Steam after 25 years
In a move that has delighted fans and gamers alike, the classic multiplayer combat game Infantry Online originally launched in 1999 by Sony Online Entertainment, has made a triumphant return to the gaming scene under the new moniker Free Infantry After a long hiatus and much anticipation, the game debuted on Steam last …
Read More »PR Panel 2004: Suzanne Panter, Lick PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
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Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles
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How Discord is supporting a generation of developers
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
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When We Made… Cavern of Dreams
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
Read More » -
Issue 999 of MCV/DEVELOP is available to read online right now
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Check out issue 998 of MCV/DEVELOP
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The digital edition of MCV/DEVELOP issue 997 is available now
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees